Games · the information box beats the cover art
Games: what belongs to the house, what belongs to a studio, and where the ceilings are
The catalogue has two halves under different rules. The house's own games have a verifiable round and fixed ceilings written into the rulebook. The studio games have ceilings that change by title and live in the game's information box. Confusing the two halves is the most common mistake.
The house's half
These are the games the company built itself. The games policy describes them one by one: Crash, Dice, Mines, Jungle Mines, Towers, Plinko, Roulette and Coinflip.
Two characteristics count on their own:
Fixed, written ceilings. A maximum bet of US$ 20,000, with Plinko at US$ 10,000 and Coinflip at US$ 200,000. A maximum win of US$ 500,000, with Coinflip at US$ 384,000. And a sentence that saves an argument: wins that would exceed a game's limit are not possible.
A verifiable round. On these titles the casino publishes the fingerprint of a number beforehand and reveals the number after the round. Comparing the two shows the result was not swapped along the way. The step-by-step is in crash.
The studios' half
These are titles licensed from suppliers. Here the limits change from game to game: the maximum bet runs from US$ 3 to US$ 20,000 and the maximum win from US$ 5,000 to US$ 15 million, always shown in the game's own information box.
Which means the number that matters is not on the casino's site and not in any review: it is inside the game, in the version you opened. The same title exists in versions with different configurations, and the casino chooses which one goes into the lobby.
The path to that number runs through the two selectors on the catalogue bar. Sort by opens on “most popular” and is a shop-window order: it measures how many people opened the game, not what it pays. Provider is the one that is actually useful — it is the way to the studio behind a particular title, and from there to the information box holding that version's bet ceiling, win ceiling and theoretical RTP. Neither selector shows those numbers in the shop window; they exist only inside the opened game.
Advertising space- Paid blockkept apart from the text
- No rankingnot a recommendation
- 18+read the terms first
How each original works, in one sentence
| Game | The defining rule |
|---|---|
| Crash | The graph rises until it breaks at a random moment; lowest possible 1.00 and no ceiling on the rise |
| Dice | Five modes, a 0 to 100 range, you choose how many numbers you cover |
| Mines | 1 to 25 mines; the more mines, the bigger the multiplier per hit |
| Jungle Mines | Same mechanic, idols instead of stars |
| Towers | Five difficulties, eight floors, a cash-out available on each floor |
| Plinko | Four modes, the chip falls and the prize is where it stops |
| Roulette | Four colours, no cash-out mid-round |
| Coinflip | Heads or tails, 1, 5 or 10 flips per click |
Two details that appear only in the rulebook:
- In Mines, choosing more than 24 mines makes you lose automatically if you do
not cash out before risking a guess. It is a setting that exists and makes no sense to use without knowing that.
- On Roulette, 0.666% of every bet goes to the progressive jackpot. The number is
small and it is exactly the kind of line nobody reads.
The rule that saves money on auto
Clause 4.67 warns that auto-betting keeps running if you lose your connection, when many bets are queued or infinite mode is on. The recommendation that comes with it is the only real protection: set the stop values, on profit and on loss alike, before starting.
It is the opposite of what the interface suggests. The auto button is built to be left alone; the connection is not.
RTP, and what it does not say
The return figure describes the game across millions of rounds, not your evening. Two games with the same RTP behave in opposite ways, and what separates them is volatility — how many large and small pieces that average return is divided into.
This house also publishes a live return, calculated over short windows. It is worth understanding what that window measures before using it to decide anything: live RTP.
How a bonus interferes with the choice of game is in bonus and rakeback; the mines mechanic is in mines; and the summary is in Roobet Brazil.
